Cade Brown
Cade is a software developer at NVIDIA working on the cuFFT library, and hobbyist research mathematician in his free time.
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Diffusion Wallpapers and Posters
by Cade Brown on These are wallpapers and posters made by playing around with Stable Diffusion. View More -
My Desktop: Knuth
by Cade Brown on Building a machine for programming, machine learning, gaming, content creation, and more. View More -
SMCEFR: Sentinel-3 Satellite Dataset
by Cade Brown on An open science dataset for machine learning and analysis, sourced from the Sentinel-3 mission data. View More -
Generating Videos with VQGAN+CLIP
by Cade Brown on A super cool model that you can use to generate images and videos, with a little bit of code. View More -
DIY: Primality Testing with Miller-Rabin
by Cade Brown on Checking whether a number is prime is simple in theory, but can be catastrophically slow. View More -
Rendering Fractals From Scratch
by Cade Brown on A personal obsession of mine, explained in depth. View More -
Dense Linear Algebra on AMD GPUs
by Cade Brown on TL;DR: we were able to get 73% faster time-to-solution for solvers, and up to 60x faster for BLAS operations. View More -
DIY: Gamma and Zeta Functions
by Cade Brown on Sometimes its fun to peek under the hood and see how your computer actually computes things. View More -
My First OEIS Entry: A267263
by Cade Brown on An introduction to the sequence A267263, and how it relates to the primorial number system. View More